Version 1.3.0 Submitted

Version 1.3.0 has been submitted to the App Store for approval. Along with the bug fixes, the major changes are based around the new maps. Documentation will be updated after the update has been approved, but to summarise: one finger to pan, two to rotate, and pinch to zoom.

New in version 1.3.0:
- New Home screen
- Tyrannis data dump
- Universe and System maps
- System and Station information
- Ability to disable updates on a per-character basis

Fixed in version 1.3.0:
- Fixed crash when planning a jump from hi-sec
- Fixed POS fuel display
- Fixed crash when viewing ship blueprints and market order details with no Internet.
- Various other tweaks suggested by users.

Tags: ,

4 Responses to “Version 1.3.0 Submitted”

  1. light487 says:

    The jump planner but not the map is missing solar systems when plotting a course..

    For example, if I want to plan a jump from Augnais to Dodixie it won’t allow it.. is this because they are too close together? They are only 5 jumps.

    Maybe I have misunderstood the purpose of the Jump Planner.

  2. BenS says:

    The jump planner shows only systems with a security status of less than 0.5 as potential destinations as you can’t open a Cyno in hi-sec – it’s currently designed for jump drive route planning, not normal gate-to-gate autopilot.

    I’ve considered extending the existing planner to add in normal autopilot planning, and I’ll take this as a vote/request for that – thanks!

  3. PaulDV says:

    Route planner would be the cherry on the top for me! :)

  4. Jake says:

    What is this “chance of duplication” on the ships and items?

Leave a reply

 

Share this

  • Twitter
  • Facebook
  • Reddit
  • Digg
  • del.icio.us
  • StumbleUpon

Want to download iClone?

Get iClone and iClone lite on the App Store for iPhone & iPod touch.

Need help?

Try the forums, support pages or visit the contact page.

Want to find out about EVE Online?

Visit the EVE-Online homepage.

Latest blog posts

Map controls: Obvious in hindsight.
Out with the old… Free-floating Single tap to select Single finger to move Double finger to rotate (about an ambiguous point) Pinch to zoom The existing map controls in iClone, whilst bordering on adequate, have never really felt 100% right to me. Whilst spinning and zooming the universe map has worked, the controls break down [...]
Version 1.3.6 released
The latest maintenance release of iClone is now available with the following changes: New in version 1.3.5:- Incursion 1.1 static data.- Use HTTPS for all API access.- Added a ‘Today’ button in the wallet calendar view. Fixed in version 1.3.5- Fixed Wallet crash on older devices.- Cope better with unhappy API servers.- Fixed Jump Planner [...]
A Late Christmas Present
I finally got the time whilst off-grid last weekend to tidy up the code I was playing with over the holiday break, and get it working on my laptop’s ATI graphics chipset, so here’s a late Christmas present: The iClone Screensaver for Mac OS X 10.6 This has only been tested on my desktop and [...]

Twitter

Follow iClone on Twitter

  • This blog post about camera controls was far less rambling when I had the idea. Wanted to get it out before the new eve-online site too! 1 day ago
  • Camera controls much improved thanks to aforementioned hindsight, although inertia has temporarily gone AWOL. Next, skybox transparency... 6 days ago
  • Beaten to the punch by @ae_walsh and the CCP web cell over WebGL maps - was going to be a bit of fun after my OpenGL ES 2.0 conversion. 1 week ago
  • Having a major 'obvious in hindsight' moment about some interaction design. 1 week ago
  • More updates...