Archive for the ‘news’ Category

 

Version 1.3.1 submitted

Monday, September 13th, 2010

Version 1.3.1 is now in the hands of the magic 8-ball. Release notes are below, but nothing big and new as this is mostly a bugfix and foundation laying release. Gate-to-gate route planning and filtering of wallet, and possibly industry, views are possible targets for the next release.

New in version 1.3.1:
- Latest Tyrannis data
- Support for the Retina display
- Support for backgrounding on iOS 4
- Wormhole space now viewable on the map
- Empty home menu items are now not shown

Fixed in version 1.3.1:
- Fixed character image downloading
- Fixed asteroid/ice belt mixup
- Fixed display of assets witin containers
- Various other tweaks suggested by users.

Update: This is now approved and will be making its way onto the the App Store servers.
Update 2: There is now a forum thread for collecting bugs and issues with this release

Version 1.3.0 Submitted

Wednesday, June 16th, 2010

Version 1.3.0 has been submitted to the App Store for approval. Along with the bug fixes, the major changes are based around the new maps. Documentation will be updated after the update has been approved, but to summarise: one finger to pan, two to rotate, and pinch to zoom.

New in version 1.3.0:
- New Home screen
- Tyrannis data dump
- Universe and System maps
- System and Station information
- Ability to disable updates on a per-character basis

Fixed in version 1.3.0:
- Fixed crash when planning a jump from hi-sec
- Fixed POS fuel display
- Fixed crash when viewing ship blueprints and market order details with no Internet.
- Various other tweaks suggested by users.

Version 1.2.2 Submitted

Tuesday, March 2nd, 2010

This release primarily address account addition and wallet view interfaces, along with other miscellaneous tweaks. It’s currently uploading to Apple, and if recent trends continue should be available to download within the week.

New in version 1.2.2:
- Import character from EVE API pages, via clipboard.

Fixed in version 1.2.2:
- Fix for wallet viewing in non-UTC timezones.
- Fix for new account addition.
- Fix for incorrect account badge value.
- Fix market order progress bar
- More intelligent character portrait update.
- More intelligent filtering of market orders.
- More detail in market order list view.

Version 1.2.1 submitted

Saturday, February 13th, 2010

Version 1.2.1 is currently uploading to Apple for review.

Here are the release notes:

New in version 1.2.1:
- Dominion static data dump.
- More detail in improved wallet transaction browser
- Caching of roles to reduce number of unsuccessful API calls

Fixed in version 1.2.1:
- Fix for duplicate corporate information in some tabs.
- Link to new support pages
- Improved performance of App when updating data in the background
- Improved ‘No Data’ messages
- Fixed resistances on ship information

There are a couple of potential outstanding issues with regard to industry job statuses sometimes displaying incorrectly – I’m still looking into these. Also, a few of you have reported adding accounts is behaving less smoothly than it ought – I’ll be trying to improve the documentation surrounding this area, especially with regard to syncing with Windows machines.

New iClone website

Monday, January 11th, 2010

As you may have noticed, the iClone website’s been given a bit of a makeover, with more integrated support pages, blog and forum. No doubt there’ll be more tweaks to come, but I think I’m at the stage where the site now enhances the app rather than detracting from it by forcing people to interact with a fairly hardcore developer-centric support system.

Shouldn’t I be working on the new release of the iPhone app? Well, I am as well. Refresh performance is much improved, the new data dumps are integrated, and I’m currently polishing the new wallet detail panes, along with keeping an eye on the performance of the wallet queries. This isn’t getting released till I’m happy with the load times on the Worst Possible Test Device(tm) – a 1st generation iPod touch, which (I believe) has the slowest CPU of any of the released iPhone OS devices.

Why a new website then? Well, the key to that is in the word ‘working‘ in the question above. iClone is a personal project, and so fits around my day job, which has to be first priority. At work we use trac for bug tracking, and during the working day I’m a slave to the ticket. It’s efficient, it keeps things organised, it enables the usual cat-herding of programmers to be made less of a pain for the people in charge. However, it has the knock-on effect of making any interaction with bug-tracking software outside of work seem like, well, work. So, over the next few days I’m going to be closing off the old iClone bug tracking pages, and redirecting them to this new site. I’m still more than open to suggestions and feedback, and I think it’s going to motivate me to be more responsive in responding to bugs and feature suggestions – both direct mail and submissions to the contact form will end up in my inbox, and I won’t have ticket admin to sap my enthusiasm. As an added bonus, with the new support pages I no longer have to suffer interact with wiki-markup, so I’m more likely to keep the documentation up to date, which can’t be a bad thing, and the iPhone skin for the pages will make them far more useful.

Hopefully I’ll be posting about 1.2.1 being submitted soon!

 
 

Share this

  • Twitter
  • Facebook
  • Reddit
  • Digg
  • del.icio.us
  • StumbleUpon

Want to download iClone?

Get iClone and iClone lite on the App Store for iPhone & iPod touch.

Need help?

Try the forums, support pages or visit the contact page.

Want to find out about EVE Online?

Visit the EVE-Online homepage.

Latest blog posts

Map controls: Obvious in hindsight.
Out with the old… Free-floating Single tap to select Single finger to move Double finger to rotate (about an ambiguous point) Pinch to zoom The existing map controls in iClone, whilst bordering on adequate, have never really felt 100% right to me. Whilst spinning and zooming the universe map has worked, the controls break down [...]
Version 1.3.6 released
The latest maintenance release of iClone is now available with the following changes: New in version 1.3.5:- Incursion 1.1 static data.- Use HTTPS for all API access.- Added a ‘Today’ button in the wallet calendar view. Fixed in version 1.3.5- Fixed Wallet crash on older devices.- Cope better with unhappy API servers.- Fixed Jump Planner [...]
A Late Christmas Present
I finally got the time whilst off-grid last weekend to tidy up the code I was playing with over the holiday break, and get it working on my laptop’s ATI graphics chipset, so here’s a late Christmas present: The iClone Screensaver for Mac OS X 10.6 This has only been tested on my desktop and [...]

Twitter

Follow iClone on Twitter

  • This blog post about camera controls was far less rambling when I had the idea. Wanted to get it out before the new eve-online site too! 1 day ago
  • Camera controls much improved thanks to aforementioned hindsight, although inertia has temporarily gone AWOL. Next, skybox transparency... 6 days ago
  • Beaten to the punch by @ae_walsh and the CCP web cell over WebGL maps - was going to be a bit of fun after my OpenGL ES 2.0 conversion. 1 week ago
  • Having a major 'obvious in hindsight' moment about some interaction design. 1 week ago
  • More updates...