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Version 1.1.4 Submitted

Tuesday, July 7th, 2009

Version 1.1.4 has (finally) been submitted for approval. As well as fixing the crash-on-launch on iPhones and iPods upgraded to version 3.0 firmware, it adds the latest data dump, along with some API debugging information on the ‘About’ tab.

Here are the release notes:

New in version 1.1.4:

  • Apocrypha 1.3.0 static data dump.
  • Logging of API errors, viewable via about tab

Fixed in version 1.1.4:

  • Crash on startup with version 3.0 firmware
  • Fix for address book import crash

Version 1.1.3 Submitted for approval

Sunday, April 5th, 2009

Version 1.1.3 of iClone for iPhone has been submitted to Apple for App Store approval. Assuming no delays and that it isn’t rejected, this should be available after the Easter weekend.

Here are the release notes:

New in version 1.1.3:

  • Apocrypha static data dump.
  • EVE API Skill Queue support.
  • ‘What can you build with this’ information for items.
  • Option to show untrained skills in character skill listings.
  • Corporation logos in corporation list.
  • Item search.

Fixed in version 1.1.3:

  • Crash when viewing shareholders where shareholder character has no corporation fixed.
  • Blueprint wastage value calculations corrected.
  • Data handling cleanups and efficiency improvements.
  • Miscellaneous UI tweaks.
  • Removal of reliance on deprecated skill-in-training API.
  • Removal of reliance on API Skill Tree in order to speed up XML updates.

OS X Screenshots!

Tuesday, February 3rd, 2009

(updated to cope with the blog move)

Here are some initial details about and screenshots for the Leopard version of iClone.

Very much in the early stages of development, but it’s starting to look more like an app, and less like an explosion in an interface factory.

(more…)

Version 1.1.2 Released

Wednesday, January 7th, 2009

Fixed in version 1.1.2:

  • Fix of skill requirements for Orca
  • Ability to clear asset search
  • Various stability and UI tweaks & fixes

New in version 1.1.2:

  • Link to online documentation
  • More verbose activity information
  • Manual update option

New Years Resolution 2009 + Future plans

Monday, January 5th, 2009

This year, I’m planning on actually putting release notes up here when a new version goes up for review. Shocking idea I know. 1.1.2, a bugfix release, is in review at the moment, so fingers crossed the reviewal Gods smile upon it.

What next? Other than the Map tab, which will go in once I’ve got some decent overlays for it, I’m planning on getting solar system info and market transactions in next, but overall the goal is to have all the API feeds in there eventually.

Also, I’m going to be sitting down and bludgeoning the Leopard version of iClone into shape. That’ll be released once it’s stable. Current features include a skill queue planner, export of said queues (and current skills) to iCal, export of API keys to the address book (for import into the iPhone app) and spurious threading-related weirdness. Future-future plans are to try and ensure both versions cover the same bits of the API, with possible export of stuff such as queues and (for example) POS setups from OS X to iPhone. Though it’d be nice if CCP did the X,Y,Z co-ordinate thing for assets in space and lets us automatically work out POS fittings…

Thanks for the suggestions, abuse and bug reports all – it’s appreciated, and the only way to motivate a one-man project to keep moving forward rather than stagnating.

p.s. 16,000 downloads to date – amazed is the only phrase that comes to mind!

 
 

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  • Pull to refresh: UX heaven, or spawn of the devil? Decisions, decisions... On the bright side, the release snag list is countable on 1 hand! 1 week ago
  • Too much respondsToSelector and @2x this weekend, after fixing a couple of wallet and order bugs. Now on the home straight for a release. 3 weeks ago
  • Crunch time with RL work - going to be dropping off the radar for a couple of weeks to focus on that. Back on the bugfixes afterwards! 2010-07-23
  • Latest version of iClone has been approved - let me know any issues you spot, or if a bug I've said is fixed isn't for you. Enjoy! 2010-06-22
  • More updates...