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	<title>iClone</title>
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	<link>http://www.iclone.org.uk</link>
	<description>iClone</description>
	<lastBuildDate>Tue, 07 Feb 2012 13:33:53 +0000</lastBuildDate>
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		<title>Map controls: Obvious in hindsight.</title>
		<link>http://www.iclone.org.uk/2012/02/map-controls-obvious-in-hindsight/</link>
		<comments>http://www.iclone.org.uk/2012/02/map-controls-obvious-in-hindsight/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 13:33:08 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[Planned Features]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/?p=1947</guid>
		<description><![CDATA[Out with the old&#8230; Free-floating Single tap to select Single finger to move Double finger to rotate (about an ambiguous point) Pinch to zoom The existing map controls in iClone, whilst bordering on adequate, have never really felt 100% right to me. Whilst spinning and zooming the universe map has worked, the controls break down [...]]]></description>
			<content:encoded><![CDATA[<h2>Out with the old&#8230;</h2>
<ul>
<li>Free-floating </li>
<li>Single tap to select </li>
<li>Single finger to move </li>
<li>Double finger to rotate (about an ambiguous point) </li>
<li>Pinch to zoom</li>
</ul>
<p><span style="font-weight: normal; font-size: medium;"> </span></p>
<p><span style="font-weight: normal; font-size: medium;"> </span></p>
<p>The existing map controls in iClone, whilst bordering on adequate, have never really felt 100% <em>right</em> to me. Whilst spinning and zooming the universe map has worked, the controls break down somewhat when zooming in on items orbiting planets in the system map. In addition, rotation has always become steadily more glitchy the further off centre the camera moves. With the added item location data now exposed through the API a more intuitive and precise control scheme was badly needed.</p>
<h2>Spectacular failure</h2>
<ul>
<li>Free-floating </li>
<li>Single tap to select </li>
<li>Double tap for full-screen </li>
<li>Single finger to rotate (relative to eye point) </li>
<li>Double finger to move </li>
<li>Pinch to zoom</li>
</ul>
<p>The first attempt at solving the issues seemed workable at first, modelled on FPS controls — mostly memories of multiplayer Descent! When zoomed out, the controls made sense. However, problems quickly became apparent. Firstly, as you got closer to objects the sensitivity of the movement wasn&#8217;t adequate — what was sensible when navigating a light-years wide zoomed out map really didn&#8217;t work when you were within a constellation. Add to that a lack of reference points, and getting lost was a certainty. The icing on the fail cake was that the full-screen double tap was far too easy to trigger, so whilst trying to regain your bearings the map would keep changing sizes. Not good.</p>
<h2>&#8230;and in with the new.</h2>
<ul>
<li>Anchored on a point. </li>
<li>Single tap to refocus on a new point </li>
<li>Double tap with two fingers for full-screen </li>
<li>Tap and hold to select </li>
<li>Single finger to rotate about the focus point. </li>
<li>There is no double finger dragging.</li>
</ul>
<p>This system followed on from the work toying with the previous scheme; It was only during testing that I noticed that this is also how the in-game system map works! Tapping on the screen now finds the closest celestial — be it star, planet or POS — to the tap point and focuses rotation and zooming on that. This suffers from none of the sensitivity issues of the other schemes — at least not when zoomed in to the level of stations. I&#8217;ll see how it fares when I start integrating the new item position data soon… In addition, this scheme has a far smaller chance of gestures being confused, and mistakes are far more recoverable.</p>
<p>I&#8217;ll be posting a video of the new map once I&#8217;ve finished off a few more bits of polish, and you&#8217;ll be able to take a look at <a href="http://fanfest.eveonline.com/">FanFest</a> — you <em>are</em> going to FanFest aren&#8217;t you?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2012/02/map-controls-obvious-in-hindsight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Version 1.3.6 released</title>
		<link>http://www.iclone.org.uk/2011/03/version-1-3-6-released/</link>
		<comments>http://www.iclone.org.uk/2011/03/version-1-3-6-released/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 19:39:18 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[release-notes]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod touch]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/?p=1945</guid>
		<description><![CDATA[The latest maintenance release of iClone is now available with the following changes: New in version 1.3.5:- Incursion 1.1 static data.- Use HTTPS for all API access.- Added a &#8216;Today&#8217; button in the wallet calendar view. Fixed in version 1.3.5- Fixed Wallet crash on older devices.- Cope better with unhappy API servers.- Fixed Jump Planner [...]]]></description>
			<content:encoded><![CDATA[<p>The latest maintenance release of iClone is now available with the following changes:</p>
<blockquote>
<p>New in version 1.3.5:<br />- Incursion 1.1 static data.<br />- Use HTTPS for all API access.<br />- Added a &#8216;Today&#8217; button in the wallet calendar view.</p>
<p>Fixed in version 1.3.5<br />- Fixed Wallet crash on older devices.<br />- Cope better with unhappy API servers.<br />- Fixed Jump Planner system selection.<br />- Removed duplicate Corporation entries.<br />- Restored agents that had gone MIA.<br />- Other minor tweaks and enhancements.</p>
</blockquote>
<p>No lite release this time around!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2011/03/version-1-3-6-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Late Christmas Present</title>
		<link>http://www.iclone.org.uk/2011/01/a-late-christmas-present/</link>
		<comments>http://www.iclone.org.uk/2011/01/a-late-christmas-present/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 18:02:04 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Mac OS X]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/?p=1943</guid>
		<description><![CDATA[I finally got the time whilst off-grid last weekend to tidy up the code I was playing with over the holiday break, and get it working on my laptop&#8217;s ATI graphics chipset, so here&#8217;s a late Christmas present: The iClone Screensaver for Mac OS X 10.6 This has only been tested on my desktop and [...]]]></description>
			<content:encoded><![CDATA[<p>I finally got the time whilst off-grid last weekend to tidy up the code I was playing with over the holiday break, and get it working on my laptop&#8217;s ATI graphics chipset, so here&#8217;s a late Christmas present:</p>
<h2><a href="http://cl.ly/442q" target="_blank">The iClone Screensaver for Mac OS X 10.6</a></h2>
<p>This has only been tested on my desktop and laptop, with nVidia and ATI graphics respectively, and should be universal for 32 or 64-bit systems.</p>
<p>After you&#8217;ve <a href="http://cl.ly/442q" target="_blank">downloaded it</a>, double click the zip file to extract the screensaver (if it doesn&#8217;t happen automatically), then double click on iClone.saver to install it. There&#8217;s a <a href="http://www.iclone.org.uk/forum/forum/screensaver">bug report/feedback forum</a> if you have any comments or issues you want to share. The feedback&#8217;s welcome, but it&#8217;s worth remembering this is a side-project that takes a back seat to fixes and improvements to the iOS app.</p>
<p>Enjoy! And Happy 21st of January!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2011/01/a-late-christmas-present/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>New Years Resolutions for 2011</title>
		<link>http://www.iclone.org.uk/2010/12/new-years-resolutions-for-2011/</link>
		<comments>http://www.iclone.org.uk/2010/12/new-years-resolutions-for-2011/#comments</comments>
		<pubDate>Sat, 25 Dec 2010 13:24:36 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[general]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod touch]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/?p=1941</guid>
		<description><![CDATA[Given the turkey has been exhausted and I&#8217;ve run out of mince pies, I thought I&#8217;d ponder plans for next year. Other than inevitably resolving to never ever eat another turkey sandwich. Resolutions Rather than specific features, these are more general things I&#8217;m planning to try and stick to: More responsive release schedule In the [...]]]></description>
			<content:encoded><![CDATA[<p>Given the turkey has been exhausted and I&#8217;ve run out of mince pies, I thought I&#8217;d ponder plans for next year. Other than inevitably resolving to never ever eat another turkey sandwich.</p>
<h2>Resolutions</h2>
<p>Rather than specific features, these are more general things I&#8217;m planning to try and stick to:</p>
<h3>More responsive release schedule</h3>
<p>In the past there has been a tendency to hold off on releases till I&#8217;ve run out of reported niggles to fix, and/or an upcoming CCP patch &#8211; and accompanying data &#8211; has been released. I need to step back from that and get fixes for critical issues out of the door quicker.</p>
<h3>Beta testing</h3>
<p>There&#8217;s some big new features coming soon, and I think it&#8217;s about time to share some of the testing pain before unleashing more bugsfeatures into the world. I&#8217;m definitely planning on starting this before the next major feature release, but there&#8217;s a chance the interim bug fix releases may go this way. More on this when it happens.</p>
<h3>New functionality as well as refinements</h3>
<p>Other than the little things, there&#8217;s been no major new features in iClone for a while (Since the map I think&#8230;). Given the recent crop of changes seem to be settling down a bit, I&#8217;m planning on getting some, or hopefully all, of the things below into your hands in 2011.</p>
<h2>New functionality?</h2>
<p>The following ideas may happen, or they may not. Also, this isn&#8217;t the sum total of features I&#8217;m considering &#8211; If you&#8217;ve given me any suggestions than they&#8217;ll all be in the master list.</p>
<h3>Storage rewrite</h3>
<p>I&#8217;m currently completely rewriting iClone&#8217;s API importing and data storage code. If early tests are to be believed, this should yield better performance, both for import speed and general app responsiveness, and let me bolt in new features more easily. Or it may all go horribly wrong.</p>
<h3>Selective Updates</h3>
<p>This one has been requested particularly often. The general plan is to keep the &#8216;update&#8217; button as-is, but add:</p>
<ul>
<li>Per-character disabling of individual feeds. This will let you not waste time downloading the some of the data for your trade/market checking/spy/forum trolling alts.</li>
<li>A per-menu item (and per-entity within a top-level menu) &#8216;update now&#8217; function, exact form TBD but you can probably guess what I&#8217;m leaning towards.</li>
</ul>
<p>This should help keep things leaner and faster for people. The only wrinkle on the horizon for this is the dependency chaining for some APIs &#8211; for example, assets require an up-to-date player-built station list. This isn&#8217;t hard to code, but I need to have a think over the best way to do it!</p>
<h3>Autopilot</h3>
<p>People seem to like the Jump Planner (or alternatively be confused as to why it can&#8217;t route from Dodixie to Jita), and I&#8217;ve had a lot or requests to extend it to include normal gate-to-gate planning. This is on the cards, aiming for a simple A-to-B calculator in the first release, with more bells and whistles to follow.</p>
<h3>Filtering</h3>
<p>This is heavily dependant on the above storage rewrite, but filtering of Orders/Transactions/Jobs should be coming at some point after that&#8217;s done.</p>
<h3>More APIs</h3>
<p>I&#8217;m definitely planning on adding support for the new Account Status API, as well as EVE-Mail reading support. Certificates are a possibility, along with any other APIs iClone is not currently grabbing. These will follow on from the Storage changes and Selective Update functionality &#8211; I think doing it before that would involve unfortunate comparisions with straw and camel backs!</p>
<h3>iPad</h3>
<p>Support for the iPad will be coming &#8211; I want it as much as anyone! However, I&#8217;m not willing to release a purely scaled-up version of the iPhone version, hence the slow development schedule.</p>
<h2>A Hard Choice</h2>
<p>Given the way some things are progressing, I&#8217;m thinking that support for iOS 3.x will need to be dropped at some point during the year, probably around the time the universal version comes out. The new goodies that iOS 4 brings to both the iPhone and iPad, coupled with not having to maintain as much conditional code (= fewer bugs) seem worth the cost to me. I&#8217;m sure you&#8217;ll let me know otherwise &#8211; compelling arguments will be listened to, if not necessarily agreed with!</p>
<p>That&#8217;s enough wittering for now &#8211; fly safe in 2011 everyone!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/12/new-years-resolutions-for-2011/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>iClone 1.3.5 and iClone 1.0.3 now available on the App Store</title>
		<link>http://www.iclone.org.uk/2010/12/iclone-1-3-5-and-iclone-1-0-3-now-available-on-the-app-store/</link>
		<comments>http://www.iclone.org.uk/2010/12/iclone-1-3-5-and-iclone-1-0-3-now-available-on-the-app-store/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 09:26:57 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod touch]]></category>
		<category><![CDATA[lite]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/?p=1940</guid>
		<description><![CDATA[New versions of iClone and iClone lite are now available on the App Store. A very speedy review time (thanks Apple!) has caught me slightly wrong-footed, so no formal release notes yet, but these releases bring the Incursion static data to iClone &#8211; including the new ships &#8211; and fix bugs with API caching and [...]]]></description>
			<content:encoded><![CDATA[<p>New versions of iClone and iClone lite are now available on the App Store. A very speedy review time (thanks Apple!) has caught me slightly wrong-footed, so no formal release notes yet, but these releases bring the Incursion static data to iClone &#8211; including the new ships &#8211; and fix bugs with API caching and retrieval amongst other things.</p>
<p> </p>
<p>As always, please let me know of any issues you might be having via the contact form or the forums!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/12/iclone-1-3-5-and-iclone-1-0-3-now-available-on-the-app-store/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>iClone Twitter Updates for 2010-11-26</title>
		<link>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-26/</link>
		<comments>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-26/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 05:30:00 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[tweets]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-26/</guid>
		<description><![CDATA[Will be investigating skill queue issues in iClone lite this evening. # Update issues are due to buggy cache timer code &#8211; my fault! Will be fixed in the next release, hopefully uploaded this weekend. #]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>Will be investigating skill queue issues in iClone lite this evening. <a href="http://twitter.com/iClone_EVE/statuses/7822508950556675" class="aktt_tweet_time">#</a></li>
<li>Update issues are due to buggy cache timer code &#8211; my fault! Will be fixed in the next release, hopefully uploaded this weekend. <a href="http://twitter.com/iClone_EVE/statuses/7932746647207936" class="aktt_tweet_time">#</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-26/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>iClone Twitter Updates for 2010-11-25</title>
		<link>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-25/</link>
		<comments>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-25/#comments</comments>
		<pubDate>Thu, 25 Nov 2010 05:30:00 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[tweets]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-25/</guid>
		<description><![CDATA[Today&#039;s lesson: Do 64-bit fixes in the master branch, not a random feature one. Guess I&#039;ll be spending tomorrow cherry picking patches. #]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>Today&#039;s lesson: Do 64-bit fixes in the master branch, not a random feature one. Guess I&#039;ll be spending tomorrow cherry picking patches. <a href="http://twitter.com/iClone_EVE/statuses/7483406459863040" class="aktt_tweet_time">#</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-25/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iClone Twitter Updates for 2010-11-24</title>
		<link>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-24/</link>
		<comments>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-24/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 05:30:00 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[tweets]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-24/</guid>
		<description><![CDATA[Kicked over a hornet&#039;s nest of 64-bit issues that I&#039;d managed to miss. Joy. #]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>Kicked over a hornet&#039;s nest of 64-bit issues that I&#039;d managed to miss. Joy. <a href="http://twitter.com/iClone_EVE/statuses/7215912667054080" class="aktt_tweet_time">#</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-24/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iClone Twitter Updates for 2010-11-16</title>
		<link>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-16/</link>
		<comments>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-16/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 05:30:00 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[tweets]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-16/</guid>
		<description><![CDATA[iClone 1.3.4 now with Apple, fixing character list issues. Also, iClone lite 1.0.2 uploaded as well. Both have new character disabling UI. # Expecting these releases to bite me in the arse as I wanted them uploaded to Apple before I go on holiday for a week… fingers crossed! #]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>iClone 1.3.4 now with Apple, fixing character list issues. Also, iClone lite 1.0.2 uploaded as well. Both have new character disabling UI. <a href="http://twitter.com/iClone_EVE/statuses/4326325724647424" class="aktt_tweet_time">#</a></li>
<li>Expecting these releases to bite me in the arse as I wanted them uploaded to Apple before I go on holiday for a week… fingers crossed! <a href="http://twitter.com/iClone_EVE/statuses/4326651747897344" class="aktt_tweet_time">#</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-16/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iClone Twitter Updates for 2010-11-11</title>
		<link>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-11/</link>
		<comments>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-11/#comments</comments>
		<pubDate>Thu, 11 Nov 2010 05:30:00 +0000</pubDate>
		<dc:creator>BenS</dc:creator>
				<category><![CDATA[tweets]]></category>

		<guid isPermaLink="false">http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-11/</guid>
		<description><![CDATA[Patch release of iClone lite is out, fixing the character list issues! #eveonline #tweetfleet # Narrowing down the causes of the issues with iClone 1.3.3 &#8211; submitted to Apple by the end of the week I think. #]]></description>
			<content:encoded><![CDATA[<ul class="aktt_tweet_digest">
<li>Patch release of iClone lite is out, fixing the character list issues! #<a href="http://search.twitter.com/search?q=%23eveonline" class="aktt_hashtag">eveonline</a> #tweetfleet <a href="http://twitter.com/iClone_EVE/statuses/2285378874646528" class="aktt_tweet_time">#</a></li>
<li>Narrowing down the causes of the issues with iClone 1.3.3 &#8211; submitted to Apple by the end of the week I think. <a href="http://twitter.com/iClone_EVE/statuses/2285909064028163" class="aktt_tweet_time">#</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.iclone.org.uk/2010/11/iclone-twitter-updates-for-2010-11-11/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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