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		<title>iClone Forum &#187; Forum: Bug Reports - Recent Topics</title>
		<link>http://www.iclone.org.uk/forum/forum/bug-reports</link>
		<description>iClone support &amp; discussion</description>
		<language>en-US</language>
		<pubDate>Wed, 08 Feb 2012 18:21:23 +0000</pubDate>
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			<link>http://www.iclone.org.uk/forum/search.php</link>
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		<item>
			<title>marv on "Item Information for Blueprints."</title>
			<link>http://www.iclone.org.uk/forum/topic/item-information-for-blueprints#post-645</link>
			<pubDate>Mon, 06 Feb 2012 23:15:52 +0000</pubDate>
			<dc:creator>marv</dc:creator>
			<guid isPermaLink="false">645@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Hi,&#60;/p&#62;
&#60;p&#62;Just tried to get blueprint information for a specific blueprint from the item list and the app crashes.  Rebooting my iPhone didn't seem to solve the problem.&#60;/p&#62;
&#60;p&#62;Marv
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Alejan Gerakh on "Jump Planner Inaccuracy"</title>
			<link>http://www.iclone.org.uk/forum/topic/jump-planner-inaccuracy#post-542</link>
			<pubDate>Sat, 14 May 2011 15:15:37 +0000</pubDate>
			<dc:creator>Alejan Gerakh</dc:creator>
			<guid isPermaLink="false">542@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I've noticed that I've had to add another level to 'Jump Drive Calibration' in the Jump Planner to get similar enough results to web-based Jump Planners. It begs the question as to whether the system is calculating jump ranges accurately enough. I know that, with my skills as they are (Jump Drive Calibration IV), I can go as far as 13 light-years with a carrier, but the planner seems to claim I have less than perhaps 11 light-years range. If I had another level, I'd have a range of 14.625 light-years, according to the DOTLAN EveMaps planner.&#60;/p&#62;
&#60;p&#62;A basic carrier has a range of 6.5 ly by default, Jump Drive Calibration adds 25% per level. At 4, this means it's doubling the range, from 6.5 to 13.&#60;/p&#62;
&#60;p&#62;Not sure what sort of calculation method is being used for the jump range... but at least the fuel seems accurate.&#60;/p&#62;
&#60;p&#62;I just thought I'd call attention to this issue, just in case people are relying on the iClone tool to tell them how to efficiently get their capital ships from one place to another.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ryldar on "Industry"</title>
			<link>http://www.iclone.org.uk/forum/topic/industry#post-532</link>
			<pubDate>Sun, 13 Mar 2011 19:06:50 +0000</pubDate>
			<dc:creator>ryldar</dc:creator>
			<guid isPermaLink="false">532@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Status sometimes shows &#34;due&#34; and a date in the past for jobs already complete. &#38;lt;&#60;a href=&#34;http://bit.ly/gAgRwK&#34; rel=&#34;nofollow&#34;&#62;http://bit.ly/gAgRwK&#60;/a&#62; &#38;gt;&#60;/p&#62;
&#60;p&#62;Not sure if this is a bug or should be a feature request, but he quantity is not provided on production jobs.&#60;/p&#62;
&#60;p&#62;Also, I hear an odd bit of audio when I touch the Industry button. It sounds a little like dice rolling.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Hokum on "Asset Search Hangs"</title>
			<link>http://www.iclone.org.uk/forum/topic/asset-search-hangs#post-522</link>
			<pubDate>Thu, 10 Mar 2011 06:38:17 +0000</pubDate>
			<dc:creator>Hokum</dc:creator>
			<guid isPermaLink="false">522@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I just moved to iPhone from Android and iClone was my first install. I love the Aura app for Android and was glad to find something similar for iPhone. But, after 24 hours all my toons are loaded. I finally found the Asset search by pulling down on the Asset list. So I typed in Dreaded which should come up with a number of matches across all my toons and corporation. Instead it hung for 15 mins with the &#34;busy&#34; twirly rolling. I went back to home screen and tried to go back to iClone which remained hung. Eventually I just killed the process. There is no cancel search option, and I think 20 mins is a long time to wait for a result. I have 4 toons loaded.&#60;/p&#62;
&#60;p&#62;What I was hoping to see was a list across all the toons and corp places like &#34;Toon 1 has 5, Toon 3 has 24&#34; and then able to drill down so I can see that the 24 matches are in three stations...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>nerd.geek on "Wallet Crash"</title>
			<link>http://www.iclone.org.uk/forum/topic/wallet-crash#post-383</link>
			<pubDate>Wed, 10 Nov 2010 19:39:03 +0000</pubDate>
			<dc:creator>nerd.geek</dc:creator>
			<guid isPermaLink="false">383@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Since the new update my wallet crashes every time i try a view it. I was working OK about 3 days ago.&#60;/p&#62;
&#60;p&#62;Any ideas?&#60;/p&#62;
&#60;p&#62;thanks
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Poncho on "Duplicate Corporation Issue"</title>
			<link>http://www.iclone.org.uk/forum/topic/duplicate-corporation-issue#post-447</link>
			<pubDate>Fri, 07 Jan 2011 09:02:49 +0000</pubDate>
			<dc:creator>Poncho</dc:creator>
			<guid isPermaLink="false">447@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I have 2 characters/accounts that are in the same Corp.&#60;br /&#62;
Because of that when I look at POS and Assets I see the same Corp listed twice, would it be possible maybe to have the app check which character has more permissions and only display the Corp info for that character when there is duplicates for the same Corp?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ashrayan on "Character Wallet - no data"</title>
			<link>http://www.iclone.org.uk/forum/topic/character-wallet-no-data#post-272</link>
			<pubDate>Tue, 06 Jul 2010 10:05:41 +0000</pubDate>
			<dc:creator>ashrayan</dc:creator>
			<guid isPermaLink="false">272@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Hello,&#60;br /&#62;
I have a problem with the character wallet. I can see the corpo wallet but for the character wallet i have this message &#34;No journal entries found&#34; and i have too a problem with the update the activity &#34;system stat.&#34; is not supplemented. After that on the refresh button i have the message &#34;Update not due&#34;&#60;/p&#62;
&#60;p&#62;Can you help me ?&#60;/p&#62;
&#60;p&#62;I use iClone on iTouch 3G&#60;/p&#62;
&#60;p&#62;Thanks you
&#60;/p&#62;</description>
		</item>
		<item>
			<title>couzin2000 on "userID parameter"</title>
			<link>http://www.iclone.org.uk/forum/topic/userid-parameter#post-322</link>
			<pubDate>Mon, 11 Oct 2010 13:10:16 +0000</pubDate>
			<dc:creator>couzin2000</dc:creator>
			<guid isPermaLink="false">322@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Hi,&#60;br /&#62;
trying to get iClone to work without errors. So far, I'm getting 490 erros on one account and 668 errors on the second one.&#60;/p&#62;
&#60;p&#62;Most of the errors (95% of them, actually) mention &#34;http://api.eveonline.com/char/WalletTransaction...&#34; and every single error says &#34;Must provide userID parameter for authentication.&#34; This same error occurs when trying to access &#34;http://api.eveonline.com/char/WalletJournal.xml...&#34;, &#34;/MarketOrders.xml...&#34;, &#34;/IndustryJobs...&#34;, &#34;/StarbaseList&#34;, &#34;/AssetList&#34;, &#34;/MemberTracking&#34;, &#34;/Shareholders&#34;, &#34;/AccountBalance&#34;, &#34;/CorporationSheet&#34;, &#34;/SkillQueue&#34;, &#34;/CharacterSheet&#34;, and &#34;/Characters.xml&#34;. Some access problems?&#60;/p&#62;
&#60;p&#62;However I used the Full API Key to register my characters in iClone, therefore all should be well since it does require me to input the userID in. Unless iClone accesses a proxy server before going to the Eve API, and the proxy improperly formats its requests.&#60;/p&#62;
&#60;p&#62;As well, on one of the characters in the second account, training does not update. Guessing it comes from the improper access.&#60;/p&#62;
&#60;p&#62;Here's a suggestion: have a button that will delete character registrations to iClone. That way, if some parameters are entered improperly, I don't have to wait thru an entire update to delete the character - I can simply hit delete and reenter new info by using the &#34;+&#34; button.&#60;/p&#62;
&#60;p&#62;Hopefully you can fix this soon, seeing how this is now the only way for iPhone users to track Eve Online info from it (Capsuleer is dead).&#60;/p&#62;
&#60;p&#62;Thanks in advance
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Sri Belial on "Different Problems"</title>
			<link>http://www.iclone.org.uk/forum/topic/different-problems#post-396</link>
			<pubDate>Thu, 25 Nov 2010 06:42:34 +0000</pubDate>
			<dc:creator>Sri Belial</dc:creator>
			<guid isPermaLink="false">396@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I use iClone very offen and like it very much. But I have had some Problems:&#60;/p&#62;
&#60;p&#62;- Assets are incorrect. Some stations update, others don't or show only part of my inventory.&#60;br /&#62;
- Viewing my Corp doesnt show anything but lets iClone crash.&#60;br /&#62;
- Also moving through the Eve Universe gate by gate and hitting 'back' lets it crash.&#60;/p&#62;
&#60;p&#62;Further suggestions:&#60;/p&#62;
&#60;p&#62; - It would be helpful if selecting an item from the assets would show the item info.&#60;br /&#62;
 - It would also help when the wallet could show more details of the transactions.&#60;br /&#62;
- I also miss information about my research agents and planetary interactions.&#60;/p&#62;
&#60;p&#62;I appreciate all you do for us and look forward to new versions.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>SCSingularity on "Ship Image Size Bug"</title>
			<link>http://www.iclone.org.uk/forum/topic/ship-image-size-bug#post-399</link>
			<pubDate>Fri, 26 Nov 2010 01:48:46 +0000</pubDate>
			<dc:creator>SCSingularity</dc:creator>
			<guid isPermaLink="false">399@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I just discovered this great app and have to say I'm extremely impressed at the range of features it offers.&#60;/p&#62;
&#60;p&#62;However, I'm experiencing a bug where all ship images, station images, pos structures and some character portraits are (about?) twice as big as they're supposed to be, leading to them obscuring part of the cell's content to their right (i.e. the cell text). They get cut off at the bottom of the cell, but you can't read the first couple of letters of any text inside the actual cell. It also doesn't seem to affect the &#34;regular&#34; item symbols but rather only those &#34;with a background&#34;, meaning ships or structures...&#60;/p&#62;
&#60;p&#62;This happens on an iPhone 4 with iOS 4.1...any idea what might be causing it?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Raynmakr77 on "API data inccorrect since:"</title>
			<link>http://www.iclone.org.uk/forum/topic/api-data-inccorrect-since#post-394</link>
			<pubDate>Tue, 23 Nov 2010 06:04:39 +0000</pubDate>
			<dc:creator>Raynmakr77</dc:creator>
			<guid isPermaLink="false">394@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Hello, first off I'd like to say its a fantastic app, and really don't think what I am seeing can be classified as a bug, however, I have noticed since CCP changed to a 64 bit string with the API code, that my Iclone is not displaying a lot of information. Its not showing a change in assets, I have 2 characters constantly training, but only 1 shows as being in training.&#60;/p&#62;
&#60;p&#62;Otherwise, as I said its a fantastic app, keep up the great work.&#60;/p&#62;
&#60;p&#62;Rayn
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Intrepid00 on "StarbaseDetail API error"</title>
			<link>http://www.iclone.org.uk/forum/topic/starbasedetail-api-error#post-393</link>
			<pubDate>Mon, 22 Nov 2010 17:13:39 +0000</pubDate>
			<dc:creator>Intrepid00</dc:creator>
			<guid isPermaLink="false">393@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Unable to see POS details as a Invaild item ID is returned.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Sri Belial on "Skill Queue"</title>
			<link>http://www.iclone.org.uk/forum/topic/skill-queue#post-360</link>
			<pubDate>Thu, 04 Nov 2010 06:36:41 +0000</pubDate>
			<dc:creator>Sri Belial</dc:creator>
			<guid isPermaLink="false">360@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Hi, since the CCP update, my skill queue does not refresh anymore. In-game I added two new skills. They didn't appear on the iPhone. Now the skill shown on the iPhone is finished and the character has a red stripe. In-game, I have at least two skils in queue. Even after import limited/full API key again and again, it doesn't change. I also get an API error (which I cannot read fully) &#34;Wallet exhausted: retry after 2010-11-04 08:40:48. What does this mean?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Rikon on "Character Training Times showing incorrect"</title>
			<link>http://www.iclone.org.uk/forum/topic/character-training-times-showing-incorrect#post-341</link>
			<pubDate>Sat, 23 Oct 2010 12:41:04 +0000</pubDate>
			<dc:creator>Rikon</dc:creator>
			<guid isPermaLink="false">341@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;When you look at your character skills&#60;br /&#62;
Under Characters &#38;gt; Character name &#38;gt;skill book (top right)&#60;br /&#62;
The training times shown do not appear to include any time modifications from training skills or implants.&#60;/p&#62;
&#60;p&#62;For instance for me it shows&#60;br /&#62;
in iclone Small railgun specialization level V as 2w 2d 14h 13m 39s&#60;br /&#62;
but in game it shows as only 10d 10h 10m 19s&#60;/p&#62;
&#60;p&#62;Not sure if this is a bug or the times are just not modified by skills and implants by design.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>BenS on "1.3.2 Issues"</title>
			<link>http://www.iclone.org.uk/forum/topic/132-issues#post-321</link>
			<pubDate>Mon, 11 Oct 2010 06:12:50 +0000</pubDate>
			<dc:creator>BenS</dc:creator>
			<guid isPermaLink="false">321@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;2 Issues have been brought to my attention so far:&#60;/p&#62;
&#60;p&#62;- A Freeze when viewing wallet transactions&#60;br /&#62;
- Some weirdness in the system map touch handling&#60;/p&#62;
&#60;p&#62;Let me know if there are others, or if you've experienced the above!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>BenS on "1.3.1 Issues"</title>
			<link>http://www.iclone.org.uk/forum/topic/131-issues#post-307</link>
			<pubDate>Fri, 01 Oct 2010 13:54:51 +0000</pubDate>
			<dc:creator>BenS</dc:creator>
			<guid isPermaLink="false">307@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;This thread is for issues people have found with today's 1.3.1 release.&#60;/p&#62;
&#60;p&#62;So far there's a reported wallet crash, which I'm going to look into later, but further reports and symptoms are welcome!&#60;/p&#62;
&#60;p&#62;Also, if you try and sync your iPhone or iPod please let iTunes upload crash logs - they contain no identifying information or API details, and are one of the best ways to let me narrow things down! For quicker turnaround, if you're feeling keen, try mailing the logs to support AT iclone dot org dot uk - Instructions on finding the logs are available at &#60;a href=&#34;http://developer.apple.com/library/ios/#technotes/tn2008/tn2151.html&#34; rel=&#34;nofollow&#34;&#62;http://developer.apple.com/library/ios/#technotes/tn2008/tn2151.html&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Skanzo on "Asteroid Belt Issue"</title>
			<link>http://www.iclone.org.uk/forum/topic/asteroid-belt-issue#post-291</link>
			<pubDate>Sat, 17 Jul 2010 11:57:05 +0000</pubDate>
			<dc:creator>Skanzo</dc:creator>
			<guid isPermaLink="false">291@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Roid and ice belts are inverted.&#60;/p&#62;
&#60;p&#62;For example, system Hodrold has :&#60;br /&#62;
2 asteroid belts&#60;br /&#62;
22 ice belts&#60;/p&#62;
&#60;p&#62;Assets are a bit confusing, specially for ship slots. But very nice app! :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>PaulDV on "Market Order issues"</title>
			<link>http://www.iclone.org.uk/forum/topic/market-order-issues#post-273</link>
			<pubDate>Thu, 08 Jul 2010 12:14:23 +0000</pubDate>
			<dc:creator>PaulDV</dc:creator>
			<guid isPermaLink="false">273@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I have two market sell orders and they don't appear to be being displayed correctly.&#60;/p&#62;
&#60;p&#62;Both are currently outstanding, one has no items sold, the other has about 50% sold.&#60;/p&#62;
&#60;p&#62;The untouched order shows 0/1,400,792, but the details shows 1,400,792 remaining, and has a status of 'Order expired'.  I would have expected the front screen to show the outstanding quantity rather than zero.&#60;/p&#62;
&#60;p&#62;The part-completed order shows 424,949/1,403,230, but the details shows 978,281 remaining and, again, has a status of 'Order expired'.  Again, I would have expected the main screen to show the amount as yet unsold.&#60;/p&#62;
&#60;p&#62;Either way, the order status seems to be wrong.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>rottenator on "Assets View bug"</title>
			<link>http://www.iclone.org.uk/forum/topic/assets-view-bug#post-285</link>
			<pubDate>Thu, 15 Jul 2010 09:02:24 +0000</pubDate>
			<dc:creator>rottenator</dc:creator>
			<guid isPermaLink="false">285@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;I noticed that since the last update items get a bit mixed up. After some looking around it looks like the hierarchy is a bit mixed up.&#60;/p&#62;
&#60;pre&#62;&#60;code&#62;Character
 -&#38;gt; System
  -&#38;gt; Station&#60;/code&#62;&#60;/pre&#62;
&#60;p&#62;Above works as it used to. But in the station the items are shown flat. Items in containers or ships or even the fitting of ships is now flat within a station, while it previously wasn't. Previously you had to tap the ship to see what is fitted and in the cargohold. That still works, but now you can see all the stuff also in the station itself.&#60;/p&#62;
&#60;p&#62;Previously:&#60;br /&#62;
&#60;pre&#62;&#60;code&#62;station
-&#38;gt; ship
 -&#38;gt; fitting/cargo
-&#38;gt; container
 -&#38;gt; containercontent&#60;/code&#62;&#60;/pre&#62;
&#60;p&#62;Now:&#60;br /&#62;
&#60;pre&#62;&#60;code&#62;station
-&#38;gt; fitting/cargo
-&#38;gt; ship
 -&#38;gt; fitting/cargo
-&#38;gt; containercontent
-&#38;gt; container
 -&#38;gt; containercontent&#60;/code&#62;&#60;/pre&#62;
&#60;p&#62;So everything gets a bit mixed up. I'm not sure if that was intended, but I find it confusing and hard to work with.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>PaulDV on "Assets issue"</title>
			<link>http://www.iclone.org.uk/forum/topic/assets-issue#post-274</link>
			<pubDate>Thu, 08 Jul 2010 12:16:27 +0000</pubDate>
			<dc:creator>PaulDV</dc:creator>
			<guid isPermaLink="false">274@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;During a recent move, I contracted 6 GSCs to a jump pilot.&#60;/p&#62;
&#60;p&#62;He has now deposited the GSCs in my hangar and they appear in my in-game assets list, but they don't appear in my assets list in iClone.&#60;/p&#62;
&#60;p&#62;Any ideas as to why this may be?&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Paul
&#60;/p&#62;</description>
		</item>
		<item>
			<title>rottenator on "Deleting Accounts"</title>
			<link>http://www.iclone.org.uk/forum/topic/deleting-accounts#post-270</link>
			<pubDate>Sat, 03 Jul 2010 11:00:27 +0000</pubDate>
			<dc:creator>rottenator</dc:creator>
			<guid isPermaLink="false">270@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;During the reinstall of iClone that I did after upgrading to iOS4 I accidentally also imported some old trail account I still had in my addressbook. But I can't find a way to delete it. All that is visible is the '+' to add new accounts and the 'Home' to go back to the first screen. Plus the two import buttons.&#60;/p&#62;
&#60;p&#62;I don't think it slows down anything because the api gives only the error that the account is not accessible, but I like it all to be tidy.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Chaemera on "Jump Planner crashing"</title>
			<link>http://www.iclone.org.uk/forum/topic/jump-planner-crashing#post-214</link>
			<pubDate>Tue, 06 Apr 2010 19:39:41 +0000</pubDate>
			<dc:creator>Chaemera</dc:creator>
			<guid isPermaLink="false">214@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;Playing around with the app (which for the most part is very nice) I've been unable to get the Jump Planner to work at all, no matter what settings I put into it. When I hit the Calculate Route button, it starts a Searching... timer, and the app promptly crashes.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ryldar on "Characters Badge &#38; Wallet"</title>
			<link>http://www.iclone.org.uk/forum/topic/characters-badge-wallet#post-104</link>
			<pubDate>Sun, 21 Feb 2010 18:43:33 +0000</pubDate>
			<dc:creator>ryldar</dc:creator>
			<guid isPermaLink="false">104@http://www.iclone.org.uk/forum/</guid>
			<description>&#60;p&#62;The badge on the Characters tab displays &#34;-1&#34; &#60;code&#62;&#38;lt;&#60;a href=&#34;http://dl.dropbox.com/u/647670/iclone_badge.png&#38;gt;&#34; rel=&#34;nofollow&#34;&#62;http://dl.dropbox.com/u/647670/iclone_badge.png&#38;gt;&#60;/a&#62;&#60;/code&#62;. Also, nothing happens when I try to view wallet transactions. A calendar displays with the current date highlighted, but nothing else. Tapping other days doesn't help.
&#60;/p&#62;</description>
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